![]() Note: Most cards are referred by using a coordinate plane.Someone will need to tank Strahd while party finds cards in tombs.Torches under cards will need to be lit, in the same order as the cards were presented at the beginning of the raid or the raid will fail.After fight, picking up the Sunsword will cause the exit to appear - go the rest of the way up the stairs to proceed to the next part.Īlternate diagram for assigning crypt search patterns.Party should focus mostly on killing mobs, not Strahd, as you're not really going to hurt him anyway.Party must stay relatively close to where you enter.Trap locations are dependent on Card Drawings DDOCast.You can use the Holy Symbol or Icon to remove this paralyzation. Climbing the stairs is the best place to get gripped, if fallen behind.At the top, the person with Sunsword has to interact with the heart to proceed to the next phase.The Sunsword is at risk of falling through the floor, rendering the quest incompletable. Do not, under any circumstances, allow the bearer of the Sunsword to die on the staircase.If you must go past a non-disabled air jet trap, try to hug the wall. Heavy Gravity in this area means no feather fall.Force spikes cannot be disabled, walk around them.Steel spikes, gusts of wind, spell wards can be disabled. #CURSE OF STRAHD MAPS PATCH#
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